Objects Introduction |
DEVELOPER |
Objects Introduction
An object is an entity that is used to create a function and, if required, can be manipulated during run time processing.
There are three classes of object:
The class of an object is the category to which the object belongs. The class of an object partly defines what properties it may have. These properties are only defined for GUI screens.
Object Reference
An object reference is a PROIV Logic language element that refers to, or points to a specific object. All object properties are manipulated using an object reference. or Tag Name.
There are certain Reserved Object Names.
Topic ID: 510028