Windows

A window (which can be a flat or paging screen) is a cycle which temporarily overlays a portion on the current physical screen to provide supplementary information or to allow special actions not always required in the parent screen.  

Windows are called on demand (i.e. the user must call the window, otherwise processing of the parent cycle proceeds as if the window did not exist. Each window is a separate cycle and may be called from any field within another cycle. Once the window is exited PROIV continues in the calling cycle from where it left off.

Separate windows can be associated with different fields in the parent cycle or the same window can be activated from a number of different fields (the window cycle only needs to be specified once).

 

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Topic ID: 730018